Out now
Storm Channel
There's a voice on channel 16. The boat is empty.
On a stormy November night on the Black Sea, Deniz, alone on a fishing trawler, reaches you at the coast radio station on channel 16. A real-time radio story whose ending changes with your decisions.
- Genre
- Thriller, drama
- Length
- About a day in real time (two nights); about 40 minutes in fast mode
- Languages
- English, Turkish
- Mechanics
- Real-time waits, Radio battery, Timed decisions, Two channels, Code
- Endings
- 4
The story
It’s a November night, just past half past two. You’re on the night shift at the Yalıköy coast radio station. On channel 16, the distress channel everyone at sea listens to, a faint voice comes through: Deniz, on a fishing trawler called the Gülizar.
The boat is drifting. There’s no one on deck, and her father, the captain, is nowhere to be found. Something is making noise in the hold, and her handheld radio’s battery is running down. Deniz has no choice but to trust you. And you’ll have to choose between telling her the truth and keeping her going.
How it plays
Deniz texts you, and at every decision you pick one of two replies. When she’s busy with something she really does go quiet, and she lets you know when she’s back. Every message eats into the radio’s battery, so sometimes saying nothing is a decision too.
Choices and endings
Some of the decisions you make along the way are remembered, and they decide the ending. The game doesn’t tell you which ones count. If you reach an early ending, you can rewind to the last decision point and try another way. As the radio operator on shore, you have an ending of your own, too.
Frequently asked questions
- How long is Storm Channel?
- Because the story runs in real time, it spreads over about a day and two nights, mostly in waits while Deniz is busy or asleep. Once you've finished it, fast mode unlocks and the game takes about 40 minutes.
- How many endings are there?
- Four main endings and a few early ones. Each ending reveals cards telling you what became of the side stories, so the same main ending can close in different ways.
- Who is it for?
- It's written for ages 13 and up. There's a storm, loss and danger, but no gore or graphic violence.
Last updated: 25 October 2026